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Thread: 1 click Harvest / Mine Collector / Collect All Resources in 1 Planet

  1. #1
    Benutzer Ravenaige's Avatar
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    Idee 1 click Harvest / Mine Collector / Collect All Resources in 1 Planet

    hello friends

    this is a officer point feature

    for example, every player who gives 2000 officer point, that player can collect all resources to 1 planet from other planets/moons, without transport and time

    I added a screenshot on attachment what I talked about

    that can be very useful for fast universe like Theia NG

    if you write your comments about this idea and helping to develop, I will be happy

    thanks
    Attached Images Attached Images

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  3. #2
    Administrator Bauherr's Avatar
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    Hi,
    we already got thus Feature in mind but with transportation not Instant teleportation. We think that teleporting ressources is too overpowered

  4. #3
    Administrator El_Presidente's Avatar
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    We would use the harvester to launch fleets on transport rather than teleport.

    Will the Harvester then build Big Transporter / Evo Transporter if it has too few or should it alternatively take only limited resources?
    The automatic rebuilding of fleets would require much more programming time.

  5. #4
    Benutzer Ravenaige's Avatar
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    I have 2 idea about this feature

    1-
    maybe could be create a new ship named "harvester"

    and harvesting process can be start from planets, only if player has that ship in planet

    and if player doesnt has that ship, it will not be included to process

    2-
    maybe could be create a new research technology

    and level of the technology determines the amount of resources
    Last edited by Ravenaige; 14.05.2020 at 23:11.

  6. #5
    Administrator El_Presidente's Avatar
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    These two ideas would require much more programming time.


    My idea would be:

    - no automatic building of spaceships.
    - only takes as many raw materials as the transporters can store.
    - automatic flight speed calculation (100%, 90%, 80%...).

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  8. #6
    Benutzer Ravenaige's Avatar
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    totally enough

    the only condition is that the player has enough cargoship/transporter on the planets and moons

    Small cargoship
    Large cargoship
    Evolution Transporter

    - It is the player's responsibility to have enough transporter on the planet/moon
    Last edited by Ravenaige; 17.05.2020 at 23:01.

  9. #7
    Administrator El_Presidente's Avatar
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    Unfortunately, the community has not yet shown much interest in this feature, so we have to give it a low priority.

    We cannot tell you yet when this function will be programmed.

    If it will be integrated into an officer or if it will be a single one for officer points to buy is not clear yet.

  10. #8
    Benutzer Ravenaige's Avatar
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    it's hard to see, communities are interested or not

    because not every player comes in board, board and game are different platform

    I think these kinds of features should be asked with a questionnaire in-game

    then we can say "communities are not interested"

    I propose a questionnaire for this and all kinds of features in game

  11. #9
    Administrator El_Presidente's Avatar
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    Every player automatically has a forum account.
    In the forum you can also click on thumbs up. (So it is not necessary to create a post to show your interest)


    Out of over 100 active players in the forum, no one else has reacted to the idea.
    Also in the Discord nobody reacted to it.

  12. #10
    Erfahrener Benutzer
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    Quote Originally Posted by El_Presidente View Post
    These two ideas would require much more programming time.


    My idea would be:

    - no automatic building of spaceships.
    - only takes as many raw materials as the transporters can store.
    - automatic flight speed calculation (100%, 90%, 80%...).
    what do you mean with "automatic flight speed calculation" ... based on what? time of arrival? flight costs? slowest transport, so all fleet will arrive about the same time?

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