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Thema: Babylon 2? Yes/no? Ideas collection

  1. #1
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    Frage Babylon 2? Yes/no? Ideas collection

    ​since nothing has been happening here for a long time and we are learning from the new universes, here is my suggestion:

    - build speed 4
    - research speed 4
    - fleets speed 2
    - resources speed 5
    - 50% fleet into the debris field
    - 0% defense into the debris field
    - dealer active
    - no items, only resources as mission bonus
    - 2 galaxies with 250 systems (expandable if more players)
    - circular galaxy
    - later galaxies should be added (when enough players), then donut universe
    - classic units and costs (like in babylon)
    - no rockets
    - no moons
    - since no missiles, AKS should be possible
    - no planet moving
    - planet sizes ... HP 185, colonizations +-80 fields
    - only comfort officers
    - no protection mode


    disscusion is opened ;-)

    edit (2020/10/09)): i forgot ... maybe this universe should be marked as permanent, so people who want to play know that it will last longer and therefore the will play another way.
    Geändert von Eleria (09.10.2020 um 13:05 Uhr)

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  3. #2
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    Frage Babylon 2? Yes/no? Ideas collection

    Babylon - September 18th - Slow Speed

    Whether Babylon will run for 3 months or longer is not yet certain.
    Also if there will be a new round after that is still unclear.

    So we want to know your ideas about it.
    What would you improve / change, if there will be a new round?

  4. #3
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    - build speed 4
    - research speed 4
    - fleets speed 2
    - resources speed 5

    - 30% or 50% fleet into the debris field
    - 0% defense into the debris field
    - no merchant, maximal 25% Chance

    - 4, 5 or 6 galaxies with 200 solar systems
    - circular galaxy
    - classic units

    - Activate Items, asteroids after one week
    - Weekly increasing starting bonus
    - Events from the third week on
    - Fusion or Lootboxes for other universes can be unlocked after 3 months.

    - protection mode enabled
    - all officers
    - all buyable features, like Apollon
    - HP 163 fields, like ogame

    - runtime 3 months
    - fusion to Abrinax

  5. #4
    Entwickler Avatar von Bauherr
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    Zitat Zitat von Johanson Beitrag anzeigen
    - no merchant, maximal 25% Chance
    That's a contradiction, you can't say no merchant but that there is a chance.
    It would be possible to deactivate the merchant or to give him a chance to appear
    I like the idea of no merchant thus trading alliances have a right to exist


    Zitat Zitat von Johanson Beitrag anzeigen
    - 4, 5 or 6 galaxies with 200 solar systems
    Is too big in my opinion
    Zitat Zitat von Eleria Beitrag anzeigen
    ​- 2 galaxies with 250 systems (expandable if more players)
    Sound's just right


    Zitat Zitat von Johanson Beitrag anzeigen
    - fusion to Abrinax
    There is already "Ragnarok" as an Universe which gets merged after 3 months to Abrinax

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