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Thread: Apollon 7, starts on 4th februar 2022, what do you want?- win Xoins

  1. #1
    Marketing christoph's Avatar
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    Apollon 7, starts on 4th februar 2022, what do you want?- win Xoins

    English

    Your turn. Apollon 7 starts on 4th februar, 2022 and will be played for 3 months. If you are successful, you will be richly rewarded. Decide what you want to play.

    You have until 25th januar 2022 time to make your contribution.

    The settings with the most "Thanks" will be used as a template for the team and will be adopted as far as possible. The submitter of these settings is then also the winner.
    The winner will receive Xoins to their global Account.




    Deutsch
    Ihr seid dran. Apollon 7 startet am 4. Februar 2022 und wird 3 Monate gespielt. Bist du erfolgreich, wirst du reichlich belohnt. Entscheide was du spielen willst.

    Du hast bis zum 25. Jänner 2022 zeit deinen Beitrag zu leisten.

    Die Einstellungen mit den meisten "Thanks" werden als Vorlage für das Team verwendet und so weit wie möglich übernommen. Der Einreicher dieser Einstellungen ist dann auch der Gewinner.
    Der Gewinner erhält Xoins für den globalen Account.




    Français
    Votre tour. Apollon 7 commence le 4 février2022 et sera joué pendant 3 mois. Si vous réussissez, vous serez richement récompensé. Décidez de ce que vous voulez jouer.

    Vous avez jusqu'au 25 janvier 2022 pour apporter votre contribution.

    Les paramètres ayant reçu le plus de "Thanks" seront utilisés comme modèle pour l'équipe et seront adoptés dans la mesure du possible. L'auteur de ces réglages est donc également le gagnant.
    Le gagnant recevra des Xoins sur son compte global.




    Settings: Range or values you can choose:
    Build speed: 10,000 - 500,000
    Research speed: 5,000,000 - 20,000,000
    Fleets speed: 25 - 60
    Resources speed: 10,000,000 - 250,000,000
    HP fields: 300 - 1,000
    At the end of the 3 months after participation in the survey:
    Either fusion to Theia or Xoins


    Generell:
    Fleet into the debris field: 10% - 50%
    Galaxies: 3 - 20
    Solar Systems: 200 - 499
    circular universe: yes / no
    circular galaxy: yes / no
    Asteroids: Activation after X weeks / none
    Events: Activation after X weeks / none
    Sensorphalanx cost: 5,000 * Resources speed / other value (justify)
    Missiles: yes / no
    Moons: yes / no
    ACS: yes / no
    Moon needed debris field: easy / normal / heavy
    Max Moon Chance: 20% / 25% / 30% / 40%
    Moon Destroy needed Rips: easy / normal / heavy
    Max Moon Destroy Chance: 40% - 100%
    Minimum construction time: 1 second / XX milliseconds / XX microseconds / XX nanoseconds / 0 second
    Statistics: Points / Count / Do not display (specify individually for all types)
    Records: all / Individuals excluded (name them)
    Placement of the main planets: Linear / Random
    Maximum vacation mode: x days / 1 week / 2 weeks / 3 weeks
    Expedition size: small / normal / big
    Last edited by christoph; 09.12.2021 at 22:56.

  2. #2
    Team Vendetta Kod's Avatar
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    23.12.2020
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    Settings:
    Build speed: 500,000
    Research speed: 20,000,000
    Fleets speed: 10
    Resources speed: 250,000,000
    HP fields: 1,000
    Fleet into the debris field: 50%
    Galaxies: 10
    Solar Systems: 200
    circular universe: -
    circular galaxy: -
    Asteroids: Activation imediatly
    Events: Activation imediatly
    Sensorphalanx cost: 10,000 *
    Missiles: yes
    Moons: yes
    ACS: yes
    Moon needed debris field: normal
    Max Moon Chance: 40%
    Moon Destroy needed Rips: normal
    Max Moon Destroy Chance: 40%
    Minimum construction time: 0 second
    Statistics: Points
    Records: Individuals excluded (Ships and Defense)
    Placement of the main planets: The player can choose the coords of main planet
    Maximum vacation mode: 2 weeks
    Expedition size: normal
    P-Mode Limit: Max 2 times for a player in 3 months not an option, see first post
    Number Maximun of attacks by a player: Max 15 (2 for planet) in 24hours not an option, see first post


    I forget to mention and now I can't edit the post

    Max 24 hours to reply a ticket
    Last edited by Bauherr; 11.12.2021 at 20:23. Reason: Doppelpost

  3. #3
    Administrator Bauherr's Avatar
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    08.08.2016
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    Quote Originally Posted by Kod View Post
    Max 24 hours to reply a ticket
    For all players?
    Sure that would be great for us thus we don't have to wait for replies and are able to responde as soon as we are online.

    For staff?
    No, we can't guarantee this kind of maximum response time in which someone from the team has to answer, so that's not an option.
    We try as much as possible to keep the maximum response time below 3 working days.

  4. #4
    Benutzer Ravenaige's Avatar
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    28.04.2020
    Posts
    32
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    Ausrufezeichen

    Settings:
    Build speed: 500,000
    Research speed: 20,000,000
    Fleets speed: 45
    Resources speed: 250,000,000
    HP fields: 1,000

    Fleet into the debris field: 10% - 50% (No! I think it must be %70)
    Galaxies: 20
    Solar Systems: 400
    circular universe: -
    circular galaxy: -
    Asteroids: Activation with start
    Events: Activation with start
    Sensorphalanx cost: 100.000
    Missiles: yes (we must send not 100-150, we must send 100k-150k)
    Moons: yes
    ACS: no

    Moon needed debris field: heavy
    Max Moon Chance:50%
    Moon Destroy needed Rips: heavy
    Max Moon Destroy Chance: %30
    Minimum construction time: 0 second
    Statistics: Point
    Records: all
    Placement of the main planets: Random
    Maximum vacation mode: x days
    Expedition size: huge or limitless

  5. #5
    Benutzer
    Join Date
    12.09.2021
    Posts
    46
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    Settings:
    Build speed: 500,000
    Research speed: 20,000,000
    Fleets speed: 60
    Resources speed: 250,000,000
    HP fields: 1,000
    At the end of the 3 months after participation in the survey:
    Either fusion to Theia or Xoins

    Generell:
    Fleet into the debris field: 50%
    Galaxies: 7
    Solar Systems: 250
    circular universe: -
    circular galaxy: -
    Asteroids: Activation 1 weeks
    Events: Activation after X weeks / none
    Sensorphalanx cost: 5,000 * Resources speed
    Missiles: yes
    Moons: yes
    ACS: yes
    Moon needed debris field: heavy
    Max Moon Chance: 40%
    Moon Destroy needed Rips: normal
    Max Moon Destroy Chance: 40%
    Minimum construction time: 0 second
    Statistics: Points / Count / (specify individually for all types) wie apo 6
    Records: all
    Placement of the main planets: Linear / Random
    Maximum vacation mode: 3 weeks
    Expedition size: normal or big


    Number Maximun of attacks by a player: 30 not an option, see first post
    p modus je nach dem wie die klasse ausgewählt ist
    man sollte auch den kauf der items 2 mal die woche ein wenig erhöhen find ich aber kein muss

    und tickets werden beantwortet wenn auch die zeit usw da ist
    Last edited by Bauherr; 11.01.2022 at 22:04.

  6. #6
    Neuer Benutzer Clixxlol's Avatar
    Join Date
    08.01.2022
    Posts
    20
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    Guten Abend,
    hier mein Vorschlag.

    Build speed:
    150.000

    Research speed:
    10.000.000

    Fleets speed:
    40

    Resources speed:
    125.000.000

    HP fields:
    500


    Generell:

    Fleet into the debris field:
    40%

    Galaxies:
    8

    Solar Systems:
    400

    circular universe:
    yes

    circular galaxy:
    yes

    Asteroids:
    Activation after 1 week

    Events:
    Activation after 2 week

    Sensorphalanx cost:
    5,000 * Resources speed

    Missiles:
    no

    Moons:
    yes

    ACS:
    yes

    Moon needed debris field:
    normal

    Max Moon Chance:
    30%

    Moon Destroy needed Rips:
    heavy

    Max Moon Destroy Chance:
    40%

    Minimum construction time:
    0 second

    Statistics:
    Points

    Records:
    all

    Placement of the main planets:
    Random

    Maximum vacation mode:
    2 weeks

    Expedition size:
    big

  7. #7
    Erfahrener Benutzer
    Join Date
    13.03.2013
    Posts
    448
    Post Thanks / Like
    Build speed: 500,000
    Research speed: 20,000,000
    Fleets speed: 60
    Resources speed: 250,000,000
    HP fields: 1,000

    Fleet into the debris field: 50%
    Galaxies: 7
    Solar Systems: 250
    circular universe: yes
    circular galaxy: yes
    Asteroids: Activation after 1 week
    Events: Activation after 1 week
    Sensorphalanx cost: 5,000 * Resources speed
    Missiles: yes
    Moons: yes
    ACS: yes
    Moon needed debris field: normal
    Max Moon Chance: 20%
    Moon Destroy needed Rips: normal
    Max Moon Destroy Chance: 40%
    Minimum construction time: 0 second
    Statistics: Points
    Records: all except fleet
    Placement of the main planets: Random
    Maximum vacation mode: 3 weeks
    Expedition size: normal

  8. Thanks Clixxlol thanked for this post
  9. #8
    Marketing christoph's Avatar
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    25.09.2016
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    Reminder!
    One Day Left!
    Take The Chance!

  10. #9
    Erfahrener Benutzer
    Join Date
    04.02.2014
    Posts
    194
    Post Thanks / Like
    Settings: Range or values you can choose:
    Build speed: 400,000
    Research speed: 20,000,000
    Fleets speed: 50
    Resources speed: 250,000,000
    HP fields: 1,000


    Generell:
    Fleet into the debris field: 50%
    Galaxies: 7
    Solar Systems: 200
    circular universe: yes
    circular galaxy: yes
    Asteroids: Activation after 1 week
    Events: Activation after 2 weeks
    Sensorphalanx cost: 5,000 * Resources speed
    Missiles: no
    Moons: yes
    ACS: yes
    Moon needed debris field: normal
    Max Moon Chance: 20%
    Moon Destroy needed Rips: normal
    Max Moon Destroy Chance: 40%
    Minimum construction time: 0 second
    Statistics: Points
    Records: all
    Placement of the main planets: Random
    Maximum vacation mode: 2 weeks
    Expedition size: big
    Last edited by Mastermuffin92; 24.01.2022 at 23:39.

  11. Thanks K-D, Dr4gi, Falkenauge, Kod thanked for this post
  12. #10
    Neuer Benutzer
    Join Date
    05.03.2021
    Posts
    15
    Post Thanks / Like
    Settings:
    Build speed: 500,000
    Research speed: 20,000,000
    Fleets speed: 60
    Resources speed: 250,000,000
    HP fields: 1,000

    Generell:
    Fleet into the debris field: 50%
    Galaxies: 7
    Solar Systems: 200
    circular universe: yes
    circular galaxy: yes
    Asteroids: Activation after 1 week
    Events: Activation after 1 week
    Sensorphalanx cost: 5,000 * Resources speed
    Missiles: yes
    Moons: yes
    ACS: yes
    Moon needed debris field: normal
    Max Moon Chance: 40%
    Moon Destroy needed Rips: normal
    Max Moon Destroy Chance: 80%
    Minimum construction time: 0 second
    Statistics: Points
    Records: all
    Placement of the main planets: Random
    Maximum vacation mode: 2 weeks
    Expedition size: big

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